Category Archives: Other Video Games

Said Wrong, Read Wrong

So…I have issues sometimes with the English language…and here I will outline some of the other words I have messed up.

Tales of the Abyss: Chesedonia (instead of Cas-e-donia…I read it as Cheese-donia)

Harry Potter: Sirius ( instead of Serious, I read it as Si-rus)

Pokemon: Spiritomb (I read as Spiritbomb), and Ciphown (I read as Chipher)

I also have a hard time with Ian…if I see the world I will say I-an…instead of E-an…like it’s supposed to be. Same with Sean…I read as sean instead of shawn…

I fail sometimes.

( And gif not really related…I’m just tired)

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Portal

So, the other day I played Portal.

It is a relatively easy game, and I beat it in a few hours (with some help from my friend). The dialogue is funny to me though. When GlaDos would say something, I’d often be saying the opposite.

“You weren’t going to die, it was merely a test.”
“Thanks GlaDos…sure I wouldn’t have died…>.>”

“This room is impossible. Don’t even try.”
“Nu it’s not! I can do it!”

“Now I have to kill you!”
“You were going to anyway!”

“Lie down and a personal person will be there to get you to get cake”
“Like hell I will…THE CAKE IS A LIE!”

Honestly…I felt like a child all the time yelling back at her, but it was fun. At towards the end, I kept going “I hope she doesn’t attack me. I can’t do much with these portals” thinking she would physically attack me…which I was glad she didn’t. I can handle the adorable turrets and the missile launcher thingy…but she got me a bit scared there are the end.

The ending was a bit weird, though I like to think the character got out alive. We did see the surface world for a few seconds before the game cut out to the credits.

And all those notes left on where to go…I thank those who went before me who left them for me…sad you had to lose so much blood though.

BUT…glad I wasn’t turned into Cake…even though I doubt that’s what happens after you go into the fire…but…yeah..Cake is a lie.

(TL’DR…Portal is a fun game, it can mess with your head a little, the cake is a lie, and I yell back at GlaDos like a child)

Lego Harry Potter

So, I recently got Lego Harry Potter for the Wii. I was hesitant at first, but it is ridiculously fun.

My cousin was over, and with this game being a two player game, we started it together. From now on I’ll probably continue it with her, or start a new file with a friend. While I could run around and play it by myself, the experience is enhanced with a friend. That, and I’m too lazy to switch between Ron, Harry, and Hermione, which I would need to do in some situations. Easier with a friend to control that other person.

Onto actually talking about the game. It opens with Privet drive, and you go through some cut scenes until you are just about to enter Diagon Alley.  Second player gets to control Hagrid, which was amusing for my cousin as she chased me, Harry, around. Harry, not having a wand at the moment, would roll into things if you pressed the button where, later on, you cast spells with. There was also a barrel that Hagrid or Harry could hide under. Hagrid barley fitting, and only seeing Harry’s feet when he walked. Amusement galore.

You also got to control a goblin in Gringotts, which was amusing.

Other favorite parts was finding the Mirror of Erised (Which I just realized is Desire backwards…wow…I’m slow sometimes), where Mr.Crouch found me under my Invisiblity Cloak, which left my cousin to continue on until she failed at blasting some books outta the way (me saying I was distracting Crouch). By then we figured to his Mrs. Norris, which finally let Mr.Crouch let go of me and I could assist.

The first flying lesson was amusing since the trio all could fly, but flashing at the bottom was that Harry was the only good flying. My cousin kept going she wanted to be Harry, because Hermione was horrible at it and Ron was iffy.

We haven’t gotten much father then that, but I look forward to finding the little things like hopping around on a plunger, or a pumpkin. Plus, as you run you pretty much blast things the whole way, and who doesn’t like a little bit of destruction. Plus, me and my cousin have a system worked out. I blast and collect all the legos falling all over the place, and she takes down the bad guy that needs to be taken down or explores and does magic on things.

Radiata Stories Nostaglia

Spoilers will be striked for those who wished to be unspoiled.

So, I played this game over a year ago, and will probably play again in the future. I was also trying to create a game script for it since it had yet to be done, but that has been put on hold for the time. Anyway, I do love this game, though I can see where it would be lacking for people. For me though, it was a treat.

First off, the story splits in two. You have to play through the game twice to get each side of the story. There is the Human side and the Fairy side to the endings. While the game seems to favor the Fairy ending, the Human ending.

With the human ending, it is a much sadder ending that has Jack Russel, the main character, heading off into the distance. With the Fairy ending, he gains content for his father’s death, saves his “love”, and is generally a happier ending. There is more to it, but those were the most significant.

Also, there were certain characters you could recruit. In your team, which consisted of four people, you chose who got to fight with you out of poeple you recruited. It was a fun sidequest that I kept track of, and I actually suceeded in reqruting everyone possible. It was more time consuming then anything, but it kept me interesting. Plus, to get some of the really good fighters to be on your team, you had to recruit certain other characters.

I also enjoyed that Jack changed armor. When you brought him a new set of armor, the clothes he was wearing as you ran around changed too. I often found myself sticking to a certain armor cause it was pleasing to the eye, never mind the stats.

The game ran days like normal days. It was a period of 24 minutes that reflected our 24 hours. The characters themselves would move around the city depending on the time of day, and the time often played a role of when you could recruit certain characters. It was annoying as some points, but I often went and bothered a friend down the hall for a few minutes (because I am in college and live in the dorms), or worked on homework.

Having Fairies, Dwarves, and Dragons join in the game as well had some appeal to me. The leveling system wasn’t hard to master, and the replay value was high for me.

I really love this game though, because it game me a sense that humankind is amazing. Slight spoiler so I’ll switch to the strike out thingy. So the fairies and such are all immortal and live forever. A dragon in the game (who turns out to be the untimate bad guy so I hated him…anyway) remarks that humans are remarkable creatures. They only live for a short time in the world, but yet are ambitious and create great things in their lifetime…all with the thought of being remembered when they are gone. We find out the immortal’s do not have the ability to act quickly, which is a good thing and a bad thing. The human’s actions in the game to react quickly can also be viewed as good and bad. Basically, I got out that there is a time and place to act quickly, while other times to act slow. Also, hearing the dragon have such respect for the humans and what they are able to do in their limited lifetime gave me a sense of pride. We are only here for a short time, and aren’t we told always to make the best of it? Or am I just weird. Yeah, probably just weird.

I would recommend this game to my friends. The characters are dorks and make me laugh, and it generally has good themes behind the gameplay.

The whole war between the humans and the fairy folk…hello! Human’s fighting each other because they are different…then again, any game usually shows fighting is bad.

The fighting style is not hard to understand (though, it is like Final Fantasy 12 but was pulled off a lot better…maybe it’s more like Star Ocean instead…hm…), and…really…there are DRAGONS.

Insta-win!

A Childhood Nemisis Put to Rest

Who remembers this game?

If not, this is Spyro the Dragon. It was one of my first video games, and has many fond memories that follow this game and the sequels that came out afterward.

It has been a while since I have played some of my childhood games, but after a talk with my friend Cody, we decided to tackle this game. Both of us had played it in our childhood, and neither of us had ever beaten it. My mom even played this game, I and remembered her trying to defeat Gnorc at the end, and not being able to.

So, we got together yesterday afternoon, sat down, and started a new game. Within 12 hours, we had beaten it and finally took down Gnasty Gnorc (pictured to the right. Spyro is the dragon). It was a pretty epic battle.

Spoilers start here…

We died a lot of course. The track course Gnasty runs on is riddled with purple goo for us to fall in, and fall in it we did. I could barely get around the track. Cody, however, could go around a few times. So…for the sake of those who don’t play Spyro, here is how you beat him. You have to run after two Egg-Snatchers (I don’t know their actually names…other then everyone calls them theives because they steal dragon eggs and you have to retrieve them. However, they had keys this time) and get the Key from each one to even begin fighting Gnorc. Once you get the second Key, you are then able to chase Gnorc, who is a lot faster than you. So, your only chance to stop him is when he turns around at the end of the loop to taunt you and maybe throw a spell at you. There you have to flame him. If you hit him, he goes into the building next to the track and you are to pursue him, jumping from each self that is jutting out from the wall (which you don’t want to fall off since Lava is below you). Of course, these shelves are only there for a limited time so you need to be fast. Then, once you get across, you flame him one more time, and you are done.

When me and Cody did it, it was my turn at trying to defeat Gnasty. However, my thumb had started to hurt from the D-pad, so he did the Egg-Snatcher bit for me. I took over from there. Usually, I died on the Gnasty’s course, but I knew that if I got around and to him I could flame him in time. I dunno why, since Cody had a hard time switching from charging at Gnorc to flaming him, but I thought I could switch faster since I’m good at pressing buttons fast. This time I got around, but missed, so we went for round two around the course.

TRIUMPH! I was so amazed when it hit him. He dropped treasure, but I said screw that and just took off after him, knowing about the shelves beforehand. Quickly darting across them, Cody kept up a positive mantra, saying that I was doing great and to keep going because at the end there, Spyro was beginning to look like he wouldn’t fit on the shelves. But we got to the end and Cody is going: FLAME HIM! FLAME HIM! And I do before he can hit me and then he dies and WE WIN!

Ah…after all these years…we finally took down the boss.